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| News Hound Join Date: Aug 2004 Location: Floating among Data streams, waiting for the right moment
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![]() ![]() ![]() ![]() ![]() | Conspiracy_Of_Doves writes to tell us Brett Thomas over at Bit-Tech recently interviewed Elder Scrolls producer, Gavin Carter. From the article: "The size, scope and sheer graphical grunt required for Elder Scrolls 4: Oblivion requires gigahertz of processing power to run, good bandwidth to update and expand, and gigabytes of hard disk space to store. Things that a console didn't really have...until now." The interview takes a look at the development with respect to the two different platforms, PC and Xbox 360.http://rss.slashdot.org/Slashdot/slashdot?m=1746 |
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