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Old 11-April-06, 03:45 PM   #1 (permalink)
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Post Slashdot Games :. Wal-Mart Controls Modern Game Design?

An anonymous reader writes "That Wal-Mart smiley face is looking pretty evil now that Allen Varney has explained how much influence they have on virtually every modern game: 'Publisher sales reps inform Wal-Mart buyers of games in development; the games' subjects, titles, artwork and packaging are vetted and sometimes vetoed by Wal-Mart. If Wal-Mart tells a top-end publisher it won't carry a certain game, the publisher kills that game. In short, every triple-A game sold at retail in North America is managed start to finish, top to bottom, with the publisher's gaze fixed squarely on Wal-Mart, and no other.'"

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Old 11-April-06, 04:36 PM   #2 (permalink)
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With no disrepsect to Mr. Varner in his blog, I have a very hard time believing that the video game industry has basically given up veto power over game design to Wal-Mart. True, Wally World was the driving force in getting the game boxes redesigned, but there were many other retailers on that band wagon, too. The boxes were just obscenely too large to be practical in a profit generating business. Larger packaging means more shelf space, more shipping costs, and generally just overall waste.

I see Wally World as being an influence, but not as the controlling force.

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