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| | #1 (permalink) | |
| Hey all. Just got around to running 3DMark06 and I'm not sure what to make of the results. I ran the tests at 1024x768 with AA off, Anisotropic level of 1. I have a MSI K8N Neo4 platinum, 2GB Ocz performance ram, amd 3500+ (8x300 - im still tweakin). And my score was 2613. Is this right? Any settings I should change? Thanks in advance. EDIT: the gpu is a eVga 7800GTX with 256mb ram. sorry bout that. Last edited by Nav; 15-January-07 at 03:59 PM.. | ||
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| | #5 (permalink) | |
| Really really sorry about that. I remeber attaching a txt file with all the info on it. Oh well, here it is: sorry, I thought i had attached a txt file with all of the info. anywho here it is: Benchmark Version 1.1.0 Width 1024 Height 768 Anti-Aliasing None Anti-Aliasing Quality 0 Texture Filtering Optimal Anisotropic Level 1 VS Profile 3_0 PS Profile 3_0 Force full precision No Disable HW shadow mapping No Disable post-processing No Force software vertex shader No Color mipmaps No Force software FP filtering No Repeat tests Off Fixed framerate Off Comment 3DMark Score 2613 3DMarks SM2.0 Score 1084 HDR/SM3.0 Score 1049 CPU Score 936 Game Score N/A N/A GT1 - Return To Proxycon 8.177 FPS SM2.0 Graphics Tests GT2 - Firefly Forest 9.896 FPS SM2.0 Graphics Tests CPU1 - Red Valley 0.295 FPS CPU Tests CPU2 - Red Valley 0.476 FPS CPU Tests HDR1 - Canyon Flight 8.017 FPS HDR/SM3.0 Graphics Tests HDR2 - Deep Freeze 12.969 FPS HDR/SM3.0 Graphics Tests Fill Rate - Single-Texturing 0.000 N/A N/A Feature Tests Fill Rate - Multi-Texturing 0.000 N/A N/A Feature Tests Pixel Shader 0.000 N/A N/A Feature Tests Vertex Shader - Simple 0.000 N/A N/A Feature Tests Vertex Shader - Complex 0.000 N/A N/A Feature Tests Shader Particles (SM3.0) 0.000 N/A N/A Feature Tests Perlin Noise (SM3.0) 0.000 N/A N/A Feature Tests 8 Triangles 0.000 N/A N/A Batch Size Tests 32 Triangles 0.000 N/A N/A Batch Size Tests 128 Triangles 0.000 N/A N/A Batch Size Tests 512 Triangles 0.000 N/A N/A Batch Size Tests 2048 Triangles 0.000 N/A N/A Batch Size Tests 32768 Triangles 0.000 N/A N/A Batch Size Tests System Info Version 3.12 CPU Info Physical Processors 1 Logical Processors 1 Central Processing Units Central Processing Unit Manufacturer AMD Family AMD Athlon(tm) 64 Processor 3500+ Architecture 64-bit Internal Clock 2400 MHz Internal Clock Maximum 2400 MHz External Clock 44 MHz Socket Designation Socket 939 Type Upgrade Socket 939 MultiCore 1 Processor Core HyperThreadingTechnology N/A Capabilities MMX, CMov, RDTSC, 3DNow!, Extended 3DNow!, SSE, SSE2, SSE3, PAE, NX Version AMD Athlon(tm) 64 Processor 3500+ again, Im very sorry about that. | ||
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| | #7 (permalink) | |
| Thanks for the replies everybody. Well, I ran the tests again at default and here are the results: Benchmark Version 1.1.0 Width 1280 Height 1024 Anti-Aliasing None Anti-Aliasing Quality 0 Texture Filtering Optimal Anisotropic Level 1 VS Profile 3_0 PS Profile 3_0 Force full precision No Disable HW shadow mapping No Disable post-processing No Force software vertex shader No Color mipmaps No Force software FP filtering No Repeat tests Off Fixed framerate Off Comment 3DMark Score 3550 3DMarks SM2.0 Score 1535 HDR/SM3.0 Score 1683 CPU Score 852 Game Score N/A N/A GT1 - Return To Proxycon 13.207 FPS SM2.0 Graphics Tests GT2 - Firefly Forest 12.376 FPS SM2.0 Graphics Tests CPU1 - Red Valley 0.268 FPS CPU Tests CPU2 - Red Valley 0.434 FPS CPU Tests HDR1 - Canyon Flight 14.294 FPS HDR/SM3.0 Graphics Tests HDR2 - Deep Freeze 19.373 FPS HDR/SM3.0 Graphics Tests Fill Rate - Single-Texturing 0.000 N/A N/A Feature Tests Fill Rate - Multi-Texturing 0.000 N/A N/A Feature Tests Pixel Shader 0.000 N/A N/A Feature Tests Vertex Shader - Simple 0.000 N/A N/A Feature Tests Vertex Shader - Complex 0.000 N/A N/A Feature Tests Shader Particles (SM3.0) 0.000 N/A N/A Feature Tests Perlin Noise (SM3.0) 0.000 N/A N/A Feature Tests 8 Triangles 0.000 N/A N/A Batch Size Tests 32 Triangles 0.000 N/A N/A Batch Size Tests 128 Triangles 0.000 N/A N/A Batch Size Tests 512 Triangles 0.000 N/A N/A Batch Size Tests 2048 Triangles 0.000 N/A N/A Batch Size Tests 32768 Triangles 0.000 N/A N/A Batch Size Tests System Info Version 3.12 CPU Info Physical Processors 1 Logical Processors 1 Central Processing Units Central Processing Unit Manufacturer AMD Family AMD Athlon(tm) 64 Processor 3500+ Architecture 64-bit Internal Clock 2400 MHz Internal Clock Maximum 2400 MHz External Clock 44 MHz Socket Designation Socket 939 Type Upgrade Socket 939 MultiCore 1 Processor Core HyperThreadingTechnology N/A Capabilities MMX, CMov, RDTSC, 3DNow!, Extended 3DNow!, SSE, SSE2, SSE3, PAE, NX Version AMD Athlon(tm) 64 Processor 3500+ This gave me a score of 3550 3dmarks, sm2.0 : 1535, HDR/SM3.0: 1683, CPU Score: 852. This isnt quite 4000-5000 as you said, slaymate but is it an acceptable score? Thanks again. | ||
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| | #8 (permalink) | |
| Seems like every time I reboot, the score gets higher. Here are the latest results: Benchmark Version 1.1.0 Width 1280 Height 1024 Anti-Aliasing None Anti-Aliasing Quality 0 Texture Filtering Optimal Anisotropic Level 1 VS Profile 3_0 PS Profile 3_0 Force full precision No Disable HW shadow mapping No Disable post-processing No Force software vertex shader No Color mipmaps No Force software FP filtering No Repeat tests Off Fixed framerate Off Comment 3DMark Score 3975 3DMarks SM2.0 Score 1837 HDR/SM3.0 Score 1819 CPU Score 915 Game Score N/A N/A GT1 - Return To Proxycon 14.720 FPS SM2.0 Graphics Tests GT2 - Firefly Forest 15.894 FPS SM2.0 Graphics Tests CPU1 - Red Valley 0.287 FPS CPU Tests CPU2 - Red Valley 0.466 FPS CPU Tests HDR1 - Canyon Flight 16.359 FPS HDR/SM3.0 Graphics Tests HDR2 - Deep Freeze 20.027 FPS HDR/SM3.0 Graphics Tests Fill Rate - Single-Texturing 5021.010 MTexels/s Feature Tests Fill Rate - Multi-Texturing 10849.977 MTexels/s Feature Tests Pixel Shader 201.900 FPS Feature Tests Vertex Shader - Simple 163.077 MVertices/s Feature Tests Vertex Shader - Complex 45.396 MVertices/s Feature Tests Shader Particles (SM3.0) 16.254 FPS Feature Tests Perlin Noise (SM3.0) 43.444 FPS Feature Tests 8 Triangles 2.724 MTriangles/s Batch Size Tests 32 Triangles 8.641 MTriangles/s Batch Size Tests 128 Triangles 27.473 MTriangles/s Batch Size Tests 512 Triangles 68.276 MTriangles/s Batch Size Tests 2048 Triangles 99.580 MTriangles/s Batch Size Tests 32768 Triangles 116.107 MTriangles/s Batch Size Tests System Info Version 3.12 CPU Info Physical Processors 1 Logical Processors 1 Central Processing Units Central Processing Unit Manufacturer AMD Family AMD Athlon(tm) 64 Processor 3500+ Architecture 64-bit Internal Clock 2400 MHz Internal Clock Maximum 2400 MHz External Clock 44 MHz Socket Designation Socket 939 Type Upgrade Socket 939 MultiCore 1 Processor Core HyperThreadingTechnology N/A Capabilities MMX, CMov, RDTSC, 3DNow!, Extended 3DNow!, SSE, SSE2, SSE3, PAE, NX Version AMD Athlon(tm) 64 Processor 3500+ Now I got a score of 3975 3dmarks, SM2.0: 1837, HDR/SM3.0: 1819, CPU: 915. Hmm, maybe if I keep rebooting I can get to 20 000 3dmarks lol! This is close enough to the expected range that slaymate set, and thats good enough for me. thanks again for putting up with my questions, I really appreciate it. | ||
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| | #9 (permalink) | |
| If you keep adjusting and playing with it you'll score even higher I bet :-) But you don't want to play your games at the same settings. While running benchies and getting a high score is fun, your best bet is to adjust it to your games and set up some custom profiles :-) | ||
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