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| PS2 / PS3 Games PS2 & PS3 game discussions. |
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| | #1 (permalink) | |
| I have a PS2 final generation console here.... The new super thin series with the built in LAN capability ..... Mine is connected to Road Runner.... I find that there are less then 10 players at any time on most multiplayer games....Is the technology just that new to Playstation or what? I mean its free...Why not take advatnage of it.... Who else has it? And wanna game some multiplayer PS2? Hit me up if you do.... Digi | ||
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| | #6 (permalink) | |
| I can't begin to tell you how many times I've gone shopping and tossed a PS2 console into my shopping cart only to put it back by the time I get to the register. What happens is that I begin to think about how much I'm really gonna play the console compared to other aspects of my life. I had a Sega back in 1995 when I lived over in Italy, spent a week playing it non-stop, then it became the biggest dust collector I've ever owned. Unfortunately, I'm just too hooked on the PC platform. I've played the same games on the console as I did on the PC and I've learned that the PC has quite a lot more variety insofar as toon control, other options, etc. Until they lower the price of the consoles to a reasonable level (and I'm talking around $100 apiece) and the games, too (around $20 to $25 apiece), I'll keep playing on the PC platform. Rob P.S. Besides, they don't make "City of Heroes" for the consoles, either...hehe ![]() | ||
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| | #9 (permalink) | |
| See, I owned both the Xbox and the PS2 and really found that if I preferred any of their online services.. it was Xboxs'. I mean sure I pay $5 a month for it. But it was structured and reliable. I found PS2 online service a bit shaky. All of the online capabilities relied on the software, and alot of the games that I played on the PS2 online service were strictly console developers, and it seemed they didn't really have a good grip on online Multiplay. I bought Tribes: Aerial Assault when it was released and It had no means of communication. I mean it came out after Socom and still didn't have mic controls or keyboard controls. That was a major downer for me. Socom itself was nice except that it seemed to me their servers were kinda slow and the maps were bugged like a gnat infested kitchen. But lets face it.. Nothing beats PC online Multiplay. PC developers have been writing code for online multiplay when we were still playing Super Mario World on our SNES console. So overall, I chose my PC | ||
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| | #11 (permalink) | |
| w00t n00b13 | I have to agree with PC > Others (in terms of multiplayer). I don't play many multiplayer games, I've really only played Monster Hunter on PS2, which was fun for a while, and Halo 2 for Xbox, also fun for a while, and World of Warcraft for PC, which I played for longer than the other two. Really, they all have pro's and con's. PS2 is free, but worse quality (From my limited experience). Xbox cost money, but higher quality (once again, I've only had limited experience). And PC means playing a game with a keyboard, which is somewhat hard for me to get used to after so many years of controlers in my hands... But hey, thats just me. | |
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| | #15 (permalink) | |
| Apex Techie Wannabe | The problem with playing online with the PS2 is the fact that early/middle adopters of the system don't have the built-in networking capability. I personally never sprang for a Network Adapter due to lack of interesting games to play and lack of interest in playing online on the console. | |
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