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| Banned | So just the other day I noticed a game on Filefront (which is where you should always go FIRST for gaming downloads, no gamestop or fileshack crap). Warmonger is it's name. From a video I watched, it looked OK, and since it's free, I might as well try it. Turns out it's another Cell Factor. Upon loading, the game reminds you that it is best experienced with a Physx card. What it doesn't tell you, is that you can't actually play it without a Phsyx card. I even lowered my Res to 640x480, and all settings to the lowest possible, and I managed ot crash to game by firing a rocket into a building. I'm assuming that the building would have collapsed had I spent $200 on a useless card. Did Agiea really think this would catch on? CPU's can handle physics calculations just fine. | |
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| bit-tech.net | Unreal Tournament 3 - PhysX Content Bit Tech's review of the Physx element of UT3. Basically, it's poop. I'd love to see physics properly implemented in games - imagine you're playing Call of Duty, and you're sheltering in a house. A tank fires on you, and the house collapses completely like a stack of cards. Or you're behind a wooden bench, and bullets keep carving niches out of it. Granted, Crysis' tin shacks were built up of simple parts, but that's thing kind of mess I like to be able to make, and it didn't require an £80 piece of hardware just to handle the physics either. Now that kind of thing would be worth buying a Physx card for. | ||
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