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| Graphics / Media Discussions about graphic design, audio, video and more. |
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| | #1 (permalink) | |
| Hey all, so I took an intro to Maya 8.0 class this past semester... and was doodling around today and this is what I came up with. Just modeled my mobo, ram, and videocard... and slapped on some quick textures. I think eventually, I'll model my whole computer, just for practice I suppose. Tell me what you guys think. Course, I kinda goofed... modeled a PCI-e X800XT on an AGP mobo ![]() | ||
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| | #4 (permalink) | ||||||||||||||||||||||||
id' say, just stick to photoshop .... nah, just kidding .... nice rendering .... would like to see a composite of the wireframe ![]() | |||||||||||||||||||||||||
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| | #5 (permalink) | ||||||||||||||||||||||||
LOL, no kidding! Actually, at first taking the class, I kept thinking, "Man I hate 3 dimensions! Where's the photoshop?!" But yeah, I'm definitely a n00b when it comes to 3D... but ti's still pretty cool At least I could make some sick textures with CS2!!!Let me get a wireframe for you... EDIT- | |||||||||||||||||||||||||
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| | #6 (permalink) | ||||||||||||||||||||||||
sweeeet ..... | |||||||||||||||||||||||||
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| | #7 (permalink) | |
| Not bad for your first effort, the wire frame looks pretty much spot on... but the textures look a bit strange It's kinda like the "View Distance" is way off or something, it seems like all the textures should be pretty clear like the taller portions of it are. I wonder if it's just the way Maya captures still images? | ||
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| | #8 (permalink) | ||||||||||||||||||||||||
Are you talking about how the textures look kinda blurry? If so, I think it's the way Maya applies the textures... maybe I could bump up the resolution... The ram and video card are crystal clear from a different angle. Last edited by Jobistober; 11-December-06 at 11:04 PM.. | |||||||||||||||||||||||||
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| | #10 (permalink) | ||||||||||||||||||||||||
Eh, I'm not to worried about the particulars like extreme detail at this point... I'm just having fun and playing around and getting to know Maya a little better. As we speak, I'm modeling the retension clip and a Thermaltake Sonic Tower to go on it. | |||||||||||||||||||||||||
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| | #12 (permalink) | |
| Here's the latest render with the sonic tower... but I'm not too happy with it... the tops look silly. I tried making each individual fin on the heatsink, but the poly-count was way too high (somewhere around 40,000 polygons!) and I couldn't get them to cast shadows properly and look good. So I just made a couple cylinders and textured them. | ||
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