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Old 12-January-08, 06:26 PM   #3 (permalink)
SexyPants
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This is a pretty lame thing to say, but I feel like for casual fighting fans, they've released enough to keep just about anybody happy. I'm not sure how much leeway there is for innovation between Dead or Alive, Guilty Gear, Street Fighter, Mortal Kombat, Virtua Fighter, Tekken, Fatal Fury, Clayfighter etc.

Competative players will certainly feel differently and since I love the existence of any niche gaming community whether I'm in it or not, I support new games. However most players never get to the point where cancels, air combos, recoveries and reversals are remotely considered, they just low-kick, jump-kick and uppercut and see how far they go. And at this stage in the game, you could throw in Mickey Mouse and it would still only be entertaining for a few minutes.

Of course, by the time I'm done writing this I've realized I've forgotten about games that break the mold: Smash Brothers, Power Stone etc. And I guess I could see Star Wars going in a more environment-exploring direction like those.

Awaiting Marvel_Toxin's post
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